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The forum post referenced in András's answer gives a quick overview of the the damage types but misses many important details about how those damage types are distributed.. Dragons contribute disproportionately to immunities for acid, cold, fire, lightning. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) lightning damage and must make a … The names all relate to their respective element, which aren't limited to just the main four (air, water, fire, earth) in this generator. In addition, the elemental can enter a hostile creature's space and stop there. The Way of the Four elements grants the monk class some spellcasting options. And just like its element, it strikes with the greatest speed of its kind. | 3.5e SRD Melee Weapon Attack: +7 to hit, reach 5 ft., one target.Hit: 13 (2d8 + 4) bludgeoning damage. This site may earn affiliate commissions from the links on this page. Lightning Form. Whelm (Recharge 4–6). | The Modern Path SRD The elemental sheds bright light in a 10-foot radius and dim light in an additional 30 feet. | 13th Age SRD The first time it enters a creature's space on a turn, that creature takes 3 (1d6) lightning and 3 (1d6) thunder damage. Actions. Prerequisite: The ability to cast at least one spell . | Here Be Monsters Arch. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage. Though most think of the Plane of Air as a vast expanse of clear sky, that plane also holds the power of the storm, including monstrous hurricanes larger than entire worlds and thunderstorms whose peals and claps can shatter stone. Xolotl: ... Free Adventure for D&D 5e. | Dungeon World SRD D&D 5e Damage Types: Resistance, Vulnerability, and Immunity Certain monsters or characters may have abilities which make them resistant to fire damage or vulnerable to acid damage, for example. Whether lightning elementals are the by-product of common air elementals spending too much time near these electrically charged storms or are merely calved off like forgotten flurries, they are aggressive and almost suicidal in their willingness to leap into battle. | Fudge SRD In addition, the elemental can enter a Hostile creature's space and stop there. Source: Player's Handbook. | d20 Anime SRD In addition, the elemental can enter a hostile creature's space and stop there. This name generator will give you 10 random names for elemental beings, but could be used for pretty much anything related to elementals. Each of these essentially acts as a modifier to the total damage taken by … | OGN Articles That's because dragons generally come in good/evil pairs, and each dragon has 4 stat blocks (wyrmling, young, adult, ancient). City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene, Check out our other SRD sites! There is not a lot of customization available for most monk subclasses. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) cold damage and has disadvantage on Dexterity checks and saving throws until the end of its next turn. In addition, the elemental can enter a hostile creature's space and stop there. The only other possibility is that the Inner Planes (where most elementals come from) would need to describe such a phenomenon that "pulls" rogue Elementals back to where they came from. Armor Class 15Hit Points 67 (9d8 + 27)Speed 0 ft., fly 50 ft. Damage Resistances acid, fire; bludgeoning, piercing, and slashing damage from nonmagical weaponsDamage Immunities lightning, poisonCondition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconsciousSenses darkvision 60 ft., passive Perception 10Languages AuranChallenge 6 (2,300 XP). New Pages | Recent Changes | Privacy Policy. For every 5 feet that the lightning elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage. | d20HeroSRD Illumination. Spells you cast ignore resistance to damage of the chosen type. Multiattack. Each creature in the elemental's space must make a DC 15 Strength saving throw. Traits Earth Glide: The elemental can burrow through nonmagical, unworked earth and stone. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage. Traits Fire Form: The elemental can move through a space as narrow as 1 inch wide without squeezing.A creature that touches the elemental or hits it with a melee Attack while within 5 ft. of it takes 5 (1d10) fire damage. | Swords and Wizardry SRD A creature that touches the lightning elemental or hits it with a melee attack while within 5 feet of it takes 7 (2d6) lightning damage. | GumshoeSRD If the saving throw is successful, the target takes half the lightning damage and isn't paralysed. The target takes 4d8 lightning damage on a hit, or half as much damage on a miss, instead of the weapon’s normal damage. Ice Glide. | Starjammer SRD The elemental makes two slam attacks. Siege Monster: The elemental deals double damage to objects and structures. Any creature which ends its turn in the same space as the elemental takes 3 … The type of gem determines the elemental summoned by the spell. Aegis of Empires 5: Race for Shataakh-Uulm (5E), Aegis of Empires 4: Legend of the Burning Star (5E). Hit Points 102 (12d10 + 36) This comes by way of the ability to transfer itself through its attacks, teleporting across the battlefield to strike wherever is most opportune. Senses darkvision 60 ft., passive Perception 10 Each of these creatures takes 2d8 lightning damage on a failed save, or half as much damage on a successful one. Each creature in the elemental's space must make a DC 13 Constitution saving throw. Lightning Form. Actions Multiattack: The elemental makes two slam attacks GemSummoned ElementalBlue SapphireAir elementalYellow diamondEarth elementalRed corundumFire elementalEmeraldWater elemental In addition, the elemental can enter a hostile creature's space and stop there. A creature that touches the elemental or hits it with a melee attack while with in 5 feet of it takes 5 (1d10) lightning damage. Traveller SRD Hit: 14 (2d8 + 5) lightning damage. Water Susceptibility. Elemental Adept. If facing down a Lightning Elemental, it is beneficial to do so while not wielding or wearing metal, as this gives a great advantage to the elemental’s attempts to strike you with it’s limbs and deliver an electric shock. Languages Primordial Elemental name generator . They particularly enjoy attacking creatures that are made of metal and creatures that wear metal armor or wield metal weapons. | 5th Edition SRD | PF2 SRD. I appreciate that Elementals are resistant to damage types associated with their element, but in the air elemental's case I imagine thunder damage (which can disrupt air) and lightning damage (ionize the air) would be the first two damage types I would go to logically to attack such a thing (other than say, force damage or good old magical weapons). Whether you hit or miss, each creature within 10 feet of the target must make a Dexterity saving throw. A lightning elemental gains a +3 bonus on attack rolls if its opponent is wearing metal armor, is wielding a metal weapon, or is made of metal (such as an iron golem). When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder. Challenge 5 (1,800 XP). Regardless of the shape a lightning elemental takes, the air around the creature hums and throbs with the promise of electrocution and the tangy stink of ozone. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. On a failure, a target takes 15 (3d8 + 2) lightning damage and is paralysed until the end of its next turn or until it takes damage. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) lightning damage. 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